
New Areas to Explore
New areas have been unlocked for you to explore now. You can now enter the Goblin Caverns through the giant skull in Goblin Territory, and see what they've got going on down there. Also, you can now venture out to Gloomhollow, southwest of Hedgecastle. It also allows you to get to High Cove without needing to go through the Dwarven Mines, but you'll need to make it through Black Bear Canyon instead. There is a new mountaintop area, Mount Gold, which is situated above both the Dwarven Mines and Goblin Caverns. And finally, it seems as though you are finally able to enter down the ladder at the center of the Wasteland's Maze.New Enemies to Fight
There are now more enemies to fight, including high level Cave Bears. Other areas have had an increase in the number of NPCs, such as Goblin Territory and in the Land of Elves. There is also a scary noise coming from beneath the Wastelands Maze, you can investigate it if you are brave enough.New Items
New high level Legendary melee items are now ready to be looted, although they are very rare.New Spells
New high level magic spells have been added as well, so you can finally use the Blood Scrolls that are sitting in your bank.New Obelisks
Blood, Portal, and Golden Obelisks have been added, so you can finally enchant these scrolls.Money Trees
Money Trees have been added, so you no longer need to rely solely on luck to obtain Lucky Logs.Updated Lighting and Fog
The fog and lighting system has been updated. Certain areas now have their own specific lighting and fog, such as in the Wastelands. Overall the game should not feel as dark visually as before.2.5D Sprite Mode

The default graphics mode for players and NPCs is now 2.5D. In the above image, the old style (2D) is on top, and the new style (2.5D) is below. You can still use 2D if you prefer the old style by opening up the new Graphics Settings Menu.

And a list of other fixes/improvements:
- Fixed bug in the Skill Guide menu, causing it to be unresponsive when navigating through certain skills while the menu was still open.
- Potions in the Potionmaking Menu are now sorted by level again.
- Fixed a bug where the Skeletal Mage in the Undercroft would attack with melee instead of magic.
- You are no longer able to re-enter the Undercroft from the middle sections if you choose to exit early. Instead you will need to restart from the beginning.
- Fixed a bug where two messages appeared when attempting to picklock a chest that is too high of a level for you to picklock.
- Pickpocketing odds have been increased among all pickpocketable NPCs.
- After talking to an NPC, the chat menu now correctly displays the latest message, instead of showing the oldest message, causing users to need to scroll back down every time.
- Long chat messages now wrap to a new line in the chat menu insead of getting cut off.
- Fixed a bug where after an item was selected, you could only right-click on an object to use the item on it instead of being able to left-click it (for example, when using raw fish on a stove to cook it).
- Fixed bug where Blood Gloves were incorrectly named as Blue Wizard's Gloves.
- Toggling Performance Mode no longer erases your previously saved graphics settings.
- Goblins are now always aggressive, no matter your combat level.
- Zombie's appearance has been updated.
- Added a reset button to the custom camera settings menu.
- Inspecting an item stack that contains over 100,000 items will now tell you the exact amount.